Meeeeeeh
This game in a summary:
A long-Boring grind, with re-occurring ideas, executed poorly.
Now let me go into detail.
Gameplay:
You go vertical instead of horizontal. Mk. Get one gold per kill. Most upgrades cost 1000+. Mmmk... so the game is just a grind, and wasn't very fun. When you bounce into monsters you die if you hit them from the bottom. well, since the object is to go up, you need to avoid the monsters. bouncing off them dosn't give much bonus, and the only thing you would want to actually hit is a bomb. Bombs dont tell you when they wear off, and they wear off before the graphic is actually gone, so you end up trying to extend your combo, then killing yourself.
The major flaw in this game is getting killed by hitting enemies from the bottom.
This game got boring fast, with only four main upgrades, and im not sticking around long enough to get 20k skulls.
Overall the game was frustrating. unoriginal (as many other games have been made like this), boring, and the main idea, of going up but not smashing into the enemies while doing it, pretty dumb.
1/10 except i need to give some points for the graphics.
To the artist: i love your work